ASPiK SDK
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#include <windowlistener.h>
Public Member Functions | |
void | onSizeChanged (const IWindow &window, const CPoint &newSize) override |
void | onPositionChanged (const IWindow &window, const CPoint &newPosition) override |
void | onShow (const IWindow &window) override |
void | onHide (const IWindow &window) override |
void | onClosed (const IWindow &window) override |
void | onActivated (const IWindow &window) override |
void | onDeactivated (const IWindow &window) override |
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Interface (const Interface &)=delete | |
Interface (Interface &&)=delete | |
Interface & | operator= (const Interface &)=delete |
Interface & | operator= (Interface &&)=delete |
template<typename T > | |
const auto | dynamicCast () const |
template<typename T > | |
auto | dynamicCast () |
Window listener adapter
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inlineoverridevirtual |
Window is activated.
Implements VSTGUI::Standalone::IWindowListener.
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inlineoverridevirtual |
Window is closed.
Implements VSTGUI::Standalone::IWindowListener.
Reimplemented in VSTGUI::Standalone::GFXTestApp, and VSTGUI::Standalone::WindowClosedListener.
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inlineoverridevirtual |
Window is deactivated.
Implements VSTGUI::Standalone::IWindowListener.
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inlineoverridevirtual |
Window is hidden.
Implements VSTGUI::Standalone::IWindowListener.
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inlineoverridevirtual |
Position of window is changed.
Implements VSTGUI::Standalone::IWindowListener.
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inlineoverridevirtual |
Window is shown.
Implements VSTGUI::Standalone::IWindowListener.
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inlineoverridevirtual |
Size of window is changed.
Implements VSTGUI::Standalone::IWindowListener.