ASPiK SDK
|
This is the complete list of members for VSTGUI::CGraphicsPath, including all inherited members.
addArc(const CRect &rect, double startAngle, double endAngle, bool clockwise) | VSTGUI::CGraphicsPath | virtual |
addBezierCurve(const CPoint &control1, const CPoint &control2, const CPoint &end) | VSTGUI::CGraphicsPath | virtual |
addBezierCurve(CCoord cp1x, CCoord cp1y, CCoord cp2x, CCoord cp2y, CCoord x, CCoord y) (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | inline |
addEllipse(const CRect &rect) | VSTGUI::CGraphicsPath | virtual |
addLine(const CPoint &to) | VSTGUI::CGraphicsPath | virtual |
addLine(CCoord x, CCoord y) (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | inline |
addPath(const CGraphicsPath &path, CGraphicsTransform *transformation=nullptr) | VSTGUI::CGraphicsPath | virtual |
addRect(const CRect &rect) | VSTGUI::CGraphicsPath | virtual |
addRoundRect(const CRect &size, CCoord radius) (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | |
beforeDelete() (defined in VSTGUI::ReferenceCounted< T >) | VSTGUI::ReferenceCounted< T > | inlinevirtual |
beginSubpath(const CPoint &start) | VSTGUI::CGraphicsPath | virtual |
beginSubpath(CCoord x, CCoord y) (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | inline |
CGraphicsPath() (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | inlineprotected |
closeSubpath() | VSTGUI::CGraphicsPath | virtual |
createGradient(double color1Start, double color2Start, const CColor &color1, const CColor &color2)=0 | VSTGUI::CGraphicsPath | pure virtual |
dirty()=0 | VSTGUI::CGraphicsPath | protectedpure virtual |
ElementList typedef (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | protected |
elements (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | protected |
forget() override | VSTGUI::ReferenceCounted< T > | inlinevirtual |
getBoundingBox()=0 (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | pure virtual |
getCurrentPosition()=0 (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | pure virtual |
getNbReference() const | VSTGUI::ReferenceCounted< T > | inlinevirtual |
hitTest(const CPoint &p, bool evenOddFilled=false, CGraphicsTransform *transform=nullptr)=0 (defined in VSTGUI::CGraphicsPath) | VSTGUI::CGraphicsPath | pure virtual |
operator=(const ReferenceCounted &) (defined in VSTGUI::ReferenceCounted< T >) | VSTGUI::ReferenceCounted< T > | inline |
ReferenceCounted()=default (defined in VSTGUI::ReferenceCounted< T >) | VSTGUI::ReferenceCounted< T > | |
ReferenceCounted(const ReferenceCounted &) (defined in VSTGUI::ReferenceCounted< T >) | VSTGUI::ReferenceCounted< T > | inline |
remember() override | VSTGUI::ReferenceCounted< T > | inlinevirtual |
~ReferenceCounted() noexcept=default (defined in VSTGUI::ReferenceCounted< T >) | VSTGUI::ReferenceCounted< T > | virtual |