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| PluginGUIEditor (void *pEffect) |
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virtual void | setParameter (int32_t index, float value) |
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virtual bool | getRect (ERect **ppRect) |
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virtual bool | open (void *ptr) |
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virtual void | close () |
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virtual void | idle () |
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virtual void | draw (ERect *pRect) |
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void | wait (uint32_t ms) |
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uint32_t | getTicks () |
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virtual void | doIdleStuff () |
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void * | getEffect () |
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int32_t | getVstGuiVersion () |
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virtual int32_t | setKnobMode (int32_t val) |
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virtual int32_t | getKnobMode () const |
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CFrame * | getFrame () |
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virtual void | beginEdit (int32_t index) |
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virtual void | endEdit (int32_t index) |
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virtual bool | beforeSizeChange (const CRect &newSize, const CRect &oldSize) |
| frame will change size, if this returns false the upstream implementation does not allow it and thus the size of the frame will not change
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virtual CFrame * | getFrame () const |
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ERect | rect |
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void * | effect |
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void * | systemWindow |
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CFrame * | frame {nullptr} |
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This is the same as the AEffGUIEditor class except that this one allows the VSTGUI lib to build without VST dependencies.
The documentation for this class was generated from the following files:
- C:/RackAFX_v7/ASPIK_SDK/vstgui4/vstgui/plugin-bindings/plugguieditor.h
- C:/RackAFX_v7/ASPIK_SDK/vstgui4/vstgui/plugin-bindings/plugguieditor.cpp